Class
PidginDisplayItem
unstable since: 3.0
Description [src]
final class Pidgin.DisplayItem : GObject.Object
{
/* No available fields */
}
A class that’s used by PidginDisplayWindow
to represent all of the
displays items.
Available since: 3.0
Instance methods
pidgin_display_item_get_badge_number
Gets the number that should be displayed in the badge for item
.
unstable since: 3.0
pidgin_display_item_get_icon_name
Gets the icon name if any that should be used when displaying item
.
unstable since: 3.0
pidgin_display_item_get_needs_attention
Gets whether or not item
needs attention.
unstable since: 3.0
pidgin_display_item_set_badge_number
Sets the values to be displayed in the badge for item
to badge_number
. A
value of 0
indicates that the badge should not be displayed.
unstable since: 3.0
pidgin_display_item_set_children
Sets the children of item
to children
. If children
is not NULL
then the
model must have an item type of PidginDisplayItem
.
unstable since: 3.0
pidgin_display_item_set_icon_name
Sets the icon name that should be used when displaying item
.
unstable since: 3.0
pidgin_display_item_set_needs_attention
Sets whether or not item
needs attention.
unstable since: 3.0
Properties
Pidgin.DisplayItem:badge-number
The number that should be shown in the badge. Typically this is an unread count. If this is 0 it should not be displayed.
unstable since: 3.0
Pidgin.DisplayItem:children
A GListModel
of child items. The type of the model needs to
be PidginDisplayItem
.
unstable since: 3.0
Pidgin.DisplayItem:id
A unique identifier for this item. This is used for things like remembering positions and selections.
unstable since: 3.0
Pidgin.DisplayItem:needs-attention
Determines whether the item should show that it needs attention or not.
unstable since: 3.0
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.