Class
GntMenuItemCheck
Instance methods
Methods inherited from GntMenuItem (11)
gnt_menuitem_activate
Activate a menuitem. Activating the menuitem will first trigger the ‘activate’ signal for the menuitem. Then the callback for the menuitem is triggered, if there is one.
since: 2.3
gnt_menuitem_get_id
Get the ID of the menuitem.
since: 2.3
gnt_menuitem_get_submenu
Get the submenu for a menuitem.
since: 2.3
gnt_menuitem_get_trigger
Get the trigger key for a menuitem.
gnt_menuitem_is_visible
Checks, if the item
is visible.
since: 3.0
gnt_menuitem_set_callback
Set a callback function for a menuitem.
gnt_menuitem_set_id
Set an ID for the menuitem.
since: 2.3
gnt_menuitem_set_submenu
Set a submenu for a menuitem. A menuitem with a submenu cannot have a callback.
gnt_menuitem_set_text
Changes the text for an item
.
since: 3.0
gnt_menuitem_set_trigger
Set a trigger key for the item.
gnt_menuitem_set_visible
Sets item
visible or not.
since: 3.0
Signals
Signals inherited from GntMenuItem (1)
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.