Class

BirbActionMenu

since: 0.1

Description [src]

final class Birb.ActionMenu : GObject.Object
{
  /* No available fields */
}

A BirbActionMenu was created to allow interested parties to add items to a menu by listening to a signal.

While the primary user interface driving this is GTK, it should be usable for other interfaces.

It allows handlers to add menu items and sections by exposing the menu via birb_action_menu_get_menu(). Those handlers can then also add an action group by passing a prefix and the GActionGroup to birb_action_menu_add_action_group().

User interfaces can then call birb_action_menu_foreach_action_group() to handle the action groups.

Available since: 0.1

Ancestors

Constructors

birb_action_menu_new

Creates a new action menu.

since: 0.1

Instance methods

birb_action_menu_add_action_group

Adds group to menu with prefix. If prefix already exists, FALSE will be returned and group will not be added to menu.

since: 0.1

birb_action_menu_foreach_action_group

Calls func with the prefix and action group from each item in menu as well as user_data.

since: 0.1

birb_action_menu_get_menu

Gets the GMenu from menu so that you may add items and sections to it.

since: 0.1

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Signals

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct BirbActionMenuClass {
  GObjectClass parent_class;
  
}

No description available.

Class members
parent_class: GObjectClass

No description available.